[quote="MCNPA" post=400140][quote="Beast of the East" post=400114][quote="NCJohnnie" post=400113]BrookJerseyRedmen wrote: am not as clued into the new guys as most of you on this site, so I have a question: are any of the new players "lights out", dead-eye shooters?
Woefully lacking over the years is for us to have a highly reliable outside shooter. Our former coach was one, but how long ago was that.
It sounds lame to say, but clanking and not swishing has been the norm not the exception for us for way too long.
Vince Cole had excellent shooting stats at JC level, 51% fg, 45% from three and 90% from the foul line last year while averaging over 20 ppg. Remains to be seen if he has an adjustment period going to Div 1, but he can shoot it for sure.[/quote]
You are correct to identify that the difference between JC and D1 will alter shooting %. Defense is bigger and quicker, and shooter have less time to get a shot off against longer and quicker competition. The result is more shots challenged from the outside, and shooting % likely goes down.[/quote]
Good players are food players and shooters for that matter know their distance. It’s evident even when we play patsies that have good shooters. I don’t agree with that for the most part because most good D1 teams still have deficits on perimeter defense. He’s a first team juco AA and obviously had shooting talent: let’s see what he can do before declaring deficiencies. The level change didn’t seem to effect Hatten, Hearst, Bootstrap amongst others and we’ve done well before with jucos. This staff is particularly adept in that department:[/quote]
I think that the guys who have the most success at D1 shooting threes have these 2 qualities: 1) make good decisions in terms of shot selection 2) quick triggers.
I was watching some video of the 69-73 Knicks, and although the game has changed, the knick shooters all had very quick releases and needed only a split second to catch and shoot.
Don't obfuscate my words to be critical of this kid or make a blanket statement about juco players not being able to adjust to D1. Obviously some can and some can't and I believe the attributes I outlined differentiate the haves from have nots.