#0's plus/minus that half? -20 I'd bet
Very close! Ellison was -18 in the first half. Rest of team was +5 without Malik on the floor, a 23 point swing.
Second half was a little better. Ellison was -5, rest of the team was +4 without Malik on the floor, a 9 point swing.
For the game Ellison was -23. The rest of the team was +9 without Malik on the floor, a 32 point swing.
If you remove a -3 for rest of team and a +3 for Ellison when the game got out of hand in the last few minutes, it's -26 and +12, a 38 point swing in ~36 minutes of basketball.
And it wasn't like it was only driven by one good/bad run or something. If you remove the end of the game, Ellison had 6 sessions on the court. Only 1 was positive, a +1 when he scored the 8 quick points. Over same stretch of game the rest of the team had 5 sessions without Ellison on the court. Only 1 was negative, a -2 in the last 30 seconds of the 1st half when Creighton had a tip in near the buzzer.
Individual +/- is a flawed statistic in my view, especially in small samples. I don't think one player being +4 and another being -4 in a game is statistically meaningful, or even necessarily means the player in the positive had a better game. Bigger fan of +/- for entire 5-player combinations.
But when the numbers are extreme it's difficult to ignore. And these numbers are absolutely astounding. Especially for a player that played the third most minutes on the team last night after playing the second most against Georgetown, while not playing particularly well in either game.
Plenty of other guys didn't play well last night, but this seems to be a growing trend for Ellison with significant minutes for not a lot of production. What is the staff trying to accomplish here?